Steel Wind Strike
Casting Time: 1 action
Range: 30 feet
Components: S, M (a melee weapon worth at least 1 sp)
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.
You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.